Pong is an experiment/prototype with soft bodies and metaballs.

The Idea behind was to create a game of pong where you have to bounce a ball on a paddle and keep it from going outside the play area.

To make it all a bit more interesting I wanted to make the ball and the world more organic, using metaball mechanics to make the ball attach and detach from the world when it comes into the playable area.

Made in Unity3D, coded in C#